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Dialogue[]

As predicted, the world dies. The sky turns completely black. The air around Berenstead disappears. Your livestock dies. People gasp for air and suffocate. Only one person survives.

Who survives?

Follow-up:

“We did everything right,” <Survivor> thinks, “but in the end, the world was always going to die.” As the ravaged divine realm collapses into what was once the mortal world, <Survivor> realizes that <he/she> must flee or die. <He/She> can take only one thing with <him/her>.

  1. A battered drum.
  2. A scrap of your story tapestry.
  3. A coin.
  4. The king’s crown.
  5. The last sword.
  6. The one healthy horse.
  7. The fattest calf.

Six Ages 2: Lights Going Out

Consequences[]

The object or animal you take out of Berenstead may be useful in the dead world.

If you choose the sword and Kerenna or Korestene slew Undeath's Herald, your chosen survivor will gain combat prowess equal to Kerenna/Korestene's:

In picking up the sword that <Kerenna/Korestene> had passed to the king before dying, <Survivor> was infused with the fighting prowess of that honorable warrior, who had died completing her destiny.

Notes[]

This event takes place directly after your last Sacred Time. You can choose any living leader as your survivor.

Advice[]

Only your survivor (once you pick him or her) can give advice.

  • "With some bumps along the way, I ruled well." - Iverlantho
  • "I could have done everything differently, and still this would have happened." - Venef
  • "Guess I’ll have to grab that sword and save the world." - Erenlanth
  • "I didn’t come back to the <Player Clan> to give up." - Returner
  • "I have not finished my travels. - Agimori Adoptee
  • "There will be an end for me too, but this is not yet that time." - Kerenna or Korestene
  • "The horse makes us what we are." - Rider Refugee Leader
  • "Chaos has not won yet."
  • "I warned them."
  • "Finally a chance to think without interruption."
  • "The item I take will have power in the collapsing world. I should pick something that makes up for my weak areas."
  • "At least it was mercifully quick."
  • "I must take something I won’t be tempted to give away."
  • "Now begins the greatest quest."
  • "I admit that this looks dire."
  • "Better to suffocate than to die in war."
  • "We did all we could and still, this."
  • "Gathering the regalia would have stopped this."
  • "Black sky at night, sleepers delight. Black sky by day, all is dismay."
  • "I can’t help but think that all the time I spent agitating for a true tribe was utterly wasted."
  • "In the silver realm, spirits now die." - Shaman
  • "How do I do anything without a clan?"
  • "I would be a fool not to take the coin."
  • "Berenstead has died, but perhaps I can unite other peoples against Chaos."
  • "I can’t decide what to take."
  • "The war is not yet lost."
  • "The whole valley has died, so I was right not to care about neighbors."
  • "There is still a way. I can feel it."
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