Dialogue[]
“ | A party of your hunters goes missing. After several days searching, you can only assume the worst. A week later they return, dead and rotting. Barely capable of intelligible speech, they smile and wave as if expecting an ordinary welcome. As far as you can tell, they don't understand that anything has happened to them.
|
” |
— Six Ages 2: Lights Going Out |
Consequences[]
At the start of the event, Mood and population falls.
If you choose to call on Yinkin to scare them off, then, for a small amount of sacrificial goods, an alynx cry will lure away the undead hunters from your lands. Mood may rise. If you fail, your priests argue it is because you so rarely called to Yinkin, and may have gotten a detail wrong during the ceremony. You lose any potential sacrifice and Mood may drop. You still have a chance of choosing from the remaining options, however.
If you convince them that they're dead and must leave, they may nod sadly and shuffle away. The people, while still horrified, may still see this as good an outcome as possible; Mood may improve.
If you destroy them, choose your noble leader and their entourage. The undead fight back but are no match for living warriors. People may avert their eyes from this. Mood may fall further.
If you tell them they've been adopted by a neighboring clan, and fail, they will not understand your instructions. If so, Mood decreases. You still have a chance of choosing from the remaining options, however.
Notes[]
Compare Undead Request Hospitality, where the group of undead come from another clan.
Advice[]
- "They must not enter." - Iverlantho
- "My presence, as representative of Humakt the Severer, resolves this so-called paradox. I can kill them without kinstrife." - Kerenna
- "If we send them to another clan, they might ask owl spirits to tell them what happened." - Dresta
- "Clans who distrust us might perform divinations if undead bearing our tattoos show up to mumble at them." - Reda/Diplomat
- "In some stories the task of scaring away friendly but troublesome undead falls to Yinkin, god of cats." - Lhankor Mhy devotee/Lore expert
- "Yinkin is Orlanth's brother, because in the Gods Realm a person and a cat can be blood relation." - Orlanth devotee
- "I can speak the right words so that the gods understand the undead are no longer our kin." - Humakt devotee
- "Though dead, they share ancestors with us. Destroying them is kinstrife and will bring Chaos upon us." - Ancestors worshiper
- "They were fine fellows."
- "We can take them, but at what cost?"
- "It is up to them to leave."
- "Their bodies remain, but their selfhood is dead."
- "Yinkin, the shadowcat god, has a knack for scaring away the undead."
- "If one solution doesn't work, we can try another."
- "Yinkin always was a helpful god."
- "Their bodies remain, but their selfhood is dead."
- "It is up to them to leave."