Six Ages Wiki
Six Ages Wiki
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Dialogue[]

While <Explorer> is exploring the Autumn Mountains, white furry snakes approach <him/her>. "This beautiful mountain, once covered in the finest ice, suitable to the upbringing of our children and easy to slither on, burns with a heat that is not heat, but rather the corruption of Primal Chaos. Help us, and gain a blessing as entrancing as it is pliable!"
  1. Call on Urox, to smite Primal Chaos.
  2. Call on Valind, Orlanth's outlaw nephew, to chill the melting waters.
  3. "Ice recedes everywhere. You must move north."
  4. "Ice snakes menaced my ancestors."

Six Ages 2: Lights Going Out

Consequences[]

If you successfully aid the snakes, they will offer a blessing corresponding to any of the seven skills.

If you tell them "Ice recedes everywhere. You must move north," they may deny that weather might change at that, and lunge at your explorers, injuring a few; Mood decreases.

If you say, "Ice snakes menaced my ancestors," then the snakes may be shamed and slink away. Back home, when the explorer tells your people of this, they will be gladdened to have a leader with as much bravado as the explorer, and Mood will improve. If the snakes are not moved to shame, however, then they may attack instead and a small number from your exploration party will be injured during the flight.

Advice[]

  • "They're good eating when they're smaller." - Food expert
  • "Even ice, long out foe, is pressed by Chaos."
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