Dialogue[]
“ | Checking the sheep at night, your young shepherds discover that some of them appear to have menacing human skulls instead of ordinary heads. "The Devil shall take you!" they chant. "The Devil shall take you!" They bite the shepherds, wounding <number> of them. In the daytime, they revert to normal appearance and behavior. But when night comes, the skull heads return. | ” |
— Six Ages 2: Lights Going Out |
Consequences[]
A small number of your clan's people are injured at the start of the event.
If you successfully call on Urox then the Chaos-infected sheep will turn to dust and blow away, lost to you forever. However, the rite pushes back the influence of Chaos overall.
If you successfully call on Voriof then the Chaos will be pulled out of the sheep, turning them normal. The remaining Chaos is easily stomped out. You get to keep your sheep and mood improves.
If you take them to a neighbor, select which one and whether you gift the sheep or trade them, with trading exchanging for equivalent goods.
Advice[]
- "We cannot make this a neighbor's problem." - Reda/Diplomat
- "Those sheep took their fill of our pastures and must be converted into something of value."