Welcome to the Six Ages Wiki
Six Ages: Ride Like the Wind, the spiritual successor to cult hit King of Dragon Pass, combines interactive fiction and turn-based strategy to immerse you in a hostile, blood-soaked land governed by myth and cursed with wonders. Uncover the secrets of the valley, battle ancient enemies, and meet the gods, all while protecting your people and raiding your neighbors’ cows. Hundreds of scenes unfurl, accompanied by gorgeous artwork and backed by a clan simulation that makes every game unique. You’ll be faced with hard choices, but you’ll get advice to follow or ignore — although your advisors have their own agendas.
Learn More about Six Ages: Ride Like the Wind
|Clan||Clan Circle • Leaders • Heroes • Mood • Ventures||Favors • Emissaries • Feuds • Alliance||Relations|
|Magic||Clan Magic • Blessings • Temples • Sacrifice • Spirits • Rituals||Military • Fortifications • Raid||War|
|Map||Exploration • Capturing Horses • Foraging • Searching for Spirits||Goods • Herds • Food • Trade • Treasures • Exotic Goods||Wealth|
|Lore||Gods • Spirits • Mythology • Runes • Calendar • Riders • Foreigners||Beginners' Guide • Clan Creation • Leaders • Sacred Time • Tips • Events||The Game|