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Dialogue[]

Hanth, a member of your clan acclaimed for his hunting prowess, says he has gained a new blessing from his god, Dostal. “I can attract more game to the wildlands around the fortress,” he says. “For as long as I live, beasts will abandon the forests of our immediate neighbors and come here instead. We will gain at their expense, but they are doomed anyway. Someone has to starve, and it shouldn’t be us.”
  1. Grant permission.
  2. Withhold permission.
  3. Caution people against the risks of his proposal.
  4. Insist that he support the crown.
  5. Ask that he first state a clear position against crowns and tribes.

Six Ages 2: Lights Going Out

Not all options are necessarily available.

Consequences[]

If you grant permission, Hanth's blessing can be a significant source of both food and diplomatic headaches over the years—particularly if he lives long enough to pass it down to his son, Hanvan. It is possible fear of the consequences will worry your clan so much its mood will suffer. Such concerns may prove true.

If you withhold permission, your clan may think you are putting niceties above survival, in which case the ring's popularity will suffer.

If Hanth is allowed to exert his blessing, it will last until Hanth's life to a, natural or unnatural, end. After, you will receive the following message:

With Hanth gone, his game blessing has dissipated. Our hunting productivity has gone back to what it was before.

— Six Ages: Lights Going Out

Notes[]

HanthInWildlandsOld

Like the other introduction events for first-generation non-royals, this event usually happens early in the game, but can sometimes be delayed. If it happens late enough, an alternate illustration may be used, and Hanth's son Hanvan has advice to give in support of his father's proposal. (Later in life, Hanth changes his hat and his beard has gone gray.)

Advice[]

  • "You can’t debate morality if you’ve starved to death." - Hanth
  • "I will be able to maintain this blessing after my father dies." - Hanvan
  • "Acknowledge me as your rightful king, Hanth, and then I will say yes." - Iverlantho
  • "We might say yes, if Hanth bends the knee." - Ivelantho alternate
  • "Hanth always speaks up in support of the crown." - Iverlantho, second alternate
  • "This could cause every clan on our borders to declare a feud against us. Unlikely, but possible." - Reda
  • "The bear follows his own wind." - Sereden
  • "I will speak up for a fellow hunter no matter what the rest of you say." - Dostal devotee
  • "The wilds are also a place for spirits." - Shaman
  • "This could cause every clan on our borders to declare a feud against us."
  • "We can't predict how long it will take for other clans to detect our blessing."
  • "Rams and Riders alike found Dostal when they came here. Other hunting gods watch over other lands."
  • "When other clans see their game dwindle, someone will perform a divination."
  • "This blessing may yield a substantial quantity of food."
  • "I can help show the ill consequences of his blessing."
  • "I oppose costly plans, but support those that might yield us food."
  • "Hanth is not known for fancy words."
  • "This would work - if we had already improved relationships with our neighbors."
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