Six Ages Wiki
Six Ages Wiki
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Dialogue[]

A group of your foragers fails to return from your wildlands. Searchers don’t find them. They do locate a spot where the bushes have been trampled, with droplets of blood nearby. <number> people are missing, in all.
  1. Conduct a divination.
  2. Prepare the people for the worst.
  3. Send a party to track them.
  4. Send spirits to guide them back.

Six Ages: Ride Like the Wind

Consequences[]

At the start of the event, Mood drops and your Population lose the number of lost foragers.

If you conduct a divination, priests may watch in horror as darkness tears them apart.

If you call on spirits, they will either find your lost people or send a vision indicating that those people no longer exist. If they are lost forever, Mood drops further. Conversely, success will see the foragers return and Mood rise.

If you send a party to track them, they may be found hungry and afraid, but mood will improve.

Advice[]

  • "Conducting both a divination and a spirit guide rite will be doubly taxing." - Shaman
  • "The people are taking this hard."
  • "We mustn't believe that they are dead."
  • "The daughter of Nameforgot vanished while picking berries, driving him to overindulge in kumis."
  • "We mustn't believe that they are dead."
  • "I hate to say it, but they're already dead."
  • "Whatever took them can do harm to our searchers."
  • "Send a Dostal devotee."
  • "I admire spirits as much as the next shaman, but they can't bring back the dead." - Raven trickster
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