Dialogue[]
“ | A figure imbued with the glow of Elmal the Sun strides into the royal hall. Vaguely shaped, it somewhat resembles the king. It is also hard to look at for very long. It stands expectantly, as if waiting for <Iverlantho/Venef> to address it in some way. How does the king respond?
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— Six Ages 2: Lights Going Out |
Consequences[]
The response "Greetings, <Iverlantho/Venef>. I am <Iverlantho/Venef>." has the figure respond in kind and shine its light into the king, gifting him and the clan with magic. It then says something cryptic about the sole survivor meeting the sole survivor before vanishing. Magic and Mood increase, as does your king's Magic skill.
If you ask it, "Who are you?" it may tell you: "I am a shattered reflection of the sun, which was reduced to a host of golden men and now--for me but not for you, yet--reduced further to light's last glimmers. I come to grant you knowledge, so that the sole survivor, should it be you, can traverse the Collapsed Place." Then it vanished, but the king will know many things he did not previously, and you also gain some Magic and Mood increase.
If you offer a boon to the figure they will take a large chunk of the clan magic and say that they will return it when the sole survivor is known. Mood may improve.
If you demand that the figure pays homage to your king, the figure will take a portion of your king's command (Leadership skill), claiming it will reverberate it to the sole survivor later. Effectively, your king will be weakened, but in exchange you will get a bonus in the endgame quest in the Dead World.
Notes[]
If Venef is king while this event happens, it will use an alternate illustration.
Advice[]
- "It well duplicates my regal bearing." - Iverlantho
- "It is me and I am it." - Venef
- "It is not a spirit." - Dresta/Shaman
- "Are we not all sun-stuff?" - Sereden/Serestev
- "It didn't come all the way from the sky to give us nothing." - Hanth
- "Does it like mutton?" -Voriof worshiper
- "Learn its secrets." - Lhankor Mhy devotee/Lore expert
- "A good omen!" - <Advisor 1>
- "You'd say that about a bear gnawing your leg, <Advisor 1>." - <Advisor 2>
- "Find out what it is and what is wants from us."
- "At first, I thought it might be Beren."
- "Assert authority over it."
- "Finally a problem that makes sense."
- "Ask for a sword."
- "Honor it with a gift."
- "A solar simulacrum!"
- "I looked at it too long."
- "It outranks any king."