Dialogue[]
“ | You have decided to beat the <Clan A>s to the completion of their own scheme. The <Player Clan>s, not they, will find Orlanth and Ernalda in a distant precinct of the Gods Realm where death has not yet reached them. Talking to friendly clans, you learn that the <Clan B>s have joined them in this mission. You also hear that the <Clan A>s have a magical treasure they plan to use in the rite.
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— Six Ages 2: Lights Going Out |
Consequences[]
If you decide to search elsewhere for an equivalent item, you will choose a leader and size for the expedition, possibly leading to the Wedding Treasure Unfriendly Owners or Wedding Treasure Bandit Owners events. Mood may improve.
If you demand it from them as tribute, but fail to intimidate them, they will react with fury, promising to raid you; Mood decreases.
In either case, you can now send expeditions to search for wedding treasures on the Map Screen, with the goal "Seek Treasure for Gods War Journey." Emissaries sent to other clans will also be able to ask for their ritual support.
Advice[]
- "As king, I may demand what I wish of them." - Iverlantho
- "We must find our own treasure." - Venef
- "Offending the <Clan A>s will not spark an immediate feud." - Reda/Diplomat
- "If we value our alliance with the <Clan A>s, we can't directly betray them." - Reda/Diplomat, if you are allied with Clan A
- "We field the stronger force than the <Clan A>s." - Kerenna/Warrior
- "Are we failing to see what is in front of us?" - Sereden
- "The wedding treasures share a divine link to Orlanth and Ernalda, but each has its own magical power." - Lhankor Mhy devotee/Lore Expert
- "Send me to find an item sacred to Ernalda." - Ernalda devotee
- "Send me to steal it." - Eurmal trickster
- "Though no journey to the Gods War is ordinary, this would be no ordinary Gods War journey."
- "Our circumstances are not so dire as to cast aside our honor."
- "An attempted theft could end in bloodshed."
- "The <Clan A>s are too strong to provoke."
- "We can't afford <Clan A> anger."