Six Ages Wiki
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Dialogue[]

A delegation from the <Rider> clan asks your help with a dangerous and elusive foe. The evil magician <Magician>, a wanderer long thought banished from the valley, has returned to lay a curse on their fields. He demands a hefty ransom to lift the curse. If they pay it, he will surely do this to others. Such is to be expected from one born from the forbidden union of Ram and Rider.
  1. Send warriors to help them hunt him down.
  2. Offer to hunt down the magician for them.
  3. Call spirits to aid them.
  4. Petition the gods to aid their hunting party.
  5. Do not get involved.

Six Ages: Ride Like the Wind

Consequences[]

If you fail to deal with <Magician> now, he may trouble you again in the future...

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