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Dialogue[]

Members of the <Dwarf-hating> clan approach you seeking safe passage. They want to use the sinkhole in your pasture to enter the subterranean realm of the dwarves, making war on them.
  1. Permit this, if you can go with them.
  2. Permit this, in exchange for a cut of the loot.
  3. Permit this.
  4. Politely decline.
  5. Scornfully decline.

Six Ages: Ride Like the Wind

Consequences[]

If you permit them to go without you, they may be no match for what waits below. You can choose to aid them with a war magic ritual.

If you go with them, the success of the raid is determined by a Combat test.

It seems that if anyone goes below, the dwarves will seal up the hole after they leave.

Advice[]

  • "When dwarves had gems we needed, the West and South clans banded together to raid them."
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