Dialogue[]
“ | Members of the <Dwarf-hating> clan approach you seeking safe passage. They want to use the sinkhole in your pasture to enter the subterranean realm of the dwarves, making war on them.
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” |
— Six Ages: Ride Like the Wind |
Consequences[]
If you permit them to go without you, they may be no match for what waits below. You can choose to aid them with a war magic ritual.
If you go with them, the success of the raid is determined by a Combat test.
It seems that if anyone goes below, the dwarves will seal up the hole after they leave.