Six Ages Wiki
Six Ages Wiki
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Description[]

"Increases prosperity after the Combat Training venture"

A treasure that provides your clan with 10 goods whenever they successfully complete a Combat Training venture. The goods will not be granted if the venture fails.

It can also be brandished against a vampire in heroic combat, at the cost of one point of clan magic. If successful, the vampire will be defeated and your side will win a round of combat. If unsuccessful, your noble will still drive the vampire away and thus avoid harm, but the creature will appear elsewhere on the battlefield, allowing the enemy side to win that combat round.

Acquisition[]

Only available in Lights Going Out.

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