Six Ages Wiki
Six Ages Wiki
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Dialogue[]

Women of your clan rush to the village in a panic. Their children, out guarding the pastures as is their duty, have disappeared. One of them saw a rag-tag band of outlaws, some on horses, some not, making off with the children. From their motley garb, these bandits looked like former Riders and Wheels, joined by a Ram or two. Shimmering magic aided their departure, suggesting that the ex-Elmali among them have turned to the worship of Yatelo, renegade god of hunger and banditry. <Number> children remain unaccounted for.
  1. Hunt the bandits.
  2. Send <Inilla worshipper> to save them with Inilla's magic against Yatelo.
  3. Send <Raven trickster> to save them with trickster magic.
  4. Wait for a ransom demand.
  5. Work with neighbors to reduce banditry.

Six Ages: Ride Like the Wind

Consequences[]

If you attempt to hunt the bandits, you may not be successful due to bandit magic.

Since Inilla is an enemy of Yatelo, sending your circle forager may discourage the bandits for some time.

If you send your Raven shaman, you have the option of performing a taxing ritual of support. If successful, the trickster will convince the bandits to ransom the children for a bag of vole bones.

Notes[]

The Raven and Inilla options only appear if you have a devotee of the appropriate spirit or god on the circle. It is not known if other gods unlock still more options.

Advice[]

  • "I can trick them into giving up the children for nothing." - Raven trickster
  • "The parents want their children back. We must not waste time bringing in other clans."
  • "Yatelo bled from Yelm's veins when he was murdered, incarnating as a mad thing of greed and hunger."
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