Dialogue[]
“ | <Noble> agitates for a diplomatic mission to lean on the <Other Clan>s. "As we all know, they were the first to break the tribe, ignoring King Brolarulf's commands when he acted to strengthen our solar devotions. That was a long time ago, but they keep bragging about it. We must shut them up, or lose respect among the Beren clans, if not the entire valley." <<Noble>'s request is awkward. This old sore point aside, the <Other Clan>s are currently your allies.>
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— Six Ages 2: Lights Going Out |
Consequences[]
If you do as <Noble> suggests, and the braggarts are sufficiently intimidated, they promise to keep their historical musings to themselves in the future. Mood goes up.
If you send a delegation to win over the other clan, you must first choose which noble to send as a diplomat, the size of their retinue, and whatever gift you might bring. If successful, they may agree that they laid it on too thick, and may even offer a reciprocal gift back.
Advice[]
- "They connived incessantly against my father." - Iverlantho
- "When they turned on my grandfather, he had to work all the harder to prove himself." - Venef
- "Having heard me out, I trust you will act swiftly to address this affront." - Aggravating noble
- "<Noble>'s diplomacy leaves much to be desired." - Reda/Diplomat, if they are not the aggravating noble
- "I repeat: They. Are. Our. Allies." - If you are allied to the other clan
- "Their break with the tribe occurred only a generation ago."
- "It's hard to say whether renewed solar worship was the cause of resistance to Brolarulf, or the pretext."
- "You'd think they'd speak more carefully about a stronger clan."
- "I have an intimidating manner."
- "<Noble> is wrong."
- "A little badmouthing won't hurt us."
- "If we're not careful this old grudge will turn into a new one."
- "This sort of needless trouble comes when you let the past determine the present."
- "Those who forget their past lose their magic."
- "When kindness is needed, send me."