The Gods are a very real fact of life in Six Ages. Through the right sort of rituals, possibly aided by constructing a temple to the deity, various blessings can be accrued for the clan's benefit.
Learning Blessings[]
During your migration, you have lost many of your connections to the gods. While you retain a few through the choices you make in the clan creation at the start of the game, most of them will have to be learned during the game.
To attempt to learn a blessing, open up the magic tab, select a god, select sacrifice to that god, and pick "Mysteries", choosing how much in the way of goods or herds you wish to sacrifice. Sacrificing will take up one turn's action limit, and will not guarantee success. Factors that influence success include but are not limited to:
- Having a devotee of the appropriate god on your clan ring.
- The amount sacrificed.
- Whether or not you put magic into "ritual" during Sacred Time.
Note that if your God is associated with a Ritual, even a successful sacrifice might not teach you a blessing, but instead the details of the myth for that ritual. And while a successful sacrifice will grant you knowledge of a blessing, it might not be the one you want.
Receiving Blessings[]
In order to actually get a Blessing, you must do one of two things:
- Sacrifice to the god to get a temporary blessing
- Construct a shrine or temple to the god for a permanent one
Temporary blessings[]
To acquire a temporary blessing, sacrifice an amount of goods or cows to the god. The process is similar as that of learning a blessing, except instead of mysteries, you should indicate a sacrifice to whatever blessing you desire. Temporary blessings last for one year.
Permanent Blessings[]
If you want something longer term, you will need to build a shrine to the deity, or a temple if you want multiple blessings permanently active. Shrines will support 1 blessing, Temples 2, and a Great Temple 3. Building a temple can be accomplished without chance of failure, but costs a significant amount of goods, and will also require annual maintenance, to be paid at sacred time, to keep the temple going. Failure to have enough goods or herds on hand at that point will mean the destruction of the shrine and loss of the blessing attained from it.
List of All Known Blessings[]
God | Blessing | Description | Special Notes |
---|---|---|---|
Ancestors | Famous Event | People gain the skills our ancestors showed at the <famous event>. | Famous Event means all of your leaders will gain the skill related to the Famous Event you chose in clan creation at a significantly increased rate. |
Ancestors | Rider Virtue | Has a different ability depending on the virtue Redalda chose to uphold. | |
Busenari | Calf Blessing | Increases the fertility of our cows | |
Busenari | Milk Blessing | Increases the yield of our cows | |
Busenari | Cattle Ward | Protects our cattle herds from raids and predators | If you chose the Milk Gift during clan creation, you will start knowing this blessing. |
Buseryan | Recording | Documents dealings with other clans, avoiding inadvertent violations of treaties and bargains | You may only worship Buseryan if you took him from Nivorah in clan creation |
Buseryan | Divination | Can reveal threats or whether or not treasures still exist on your lands. | You may only worship Buseryan if you took him from Nivorah in clan creation. Even if you do, you may only get this benefit through a sacrifice, you may not build a shrine for a permanent divination. |
Chalana Arroy | Curing | Restores our sick people to health | |
Chalana Arroy | Hope | Helps us resist fear | |
Chalana Arroy | Healing | Restores our wounded people to health | If you picked the Bone Mending Ballad event during clan creation, you will start knowing this blessing. |
Dostal | Sureshot | Improves hunting yield and helps skirmishers | |
Dostal | Tracking | Helps hunters and trackers locate what they search for | If you were friendly with the hunters and gatherers you met in clan creation, you will start knowing this blessing. |
Ekarna | Market | Makes our markets more profitable | If you picked the Brass Bazaar as your clan event, you will start knowing this blessing. |
Ekarna | Trading | Improves the profit of trading missions | |
Ekarna | Silvertongue | Helps our traders and negotiators | |
Ekarna | Understanding | Helps our dealings with foreigners | |
Elmal | Flaming Lance | Doubles the effectiveness of our elite warriors | |
Elmal | Protection | Reduces wounds in battle. | If you picked the Battle of Akashar during clan creation, you will start knowing this ritual |
Elmal | Morale | Improves the confidence of our warriors in battle | |
Elmal | Steadfast | Improves our chances when defending | If you picked Yelm as your main god, you will start knowing this ritual and with a shrine to Elmal |
Erissa | Curing | Restores our sick people to health | |
Erissa | Hope | Helps us resist fear | |
Erissa | Healing | Restores our wounded people to health | If you picked the Bone Mending Ballad event during clan creation, you will start knowing this blessing. |
Ernalda | Bless Children | Increases the fertility of our women | |
Ernalda | Crafting | Helps basketmakers, potters, and weavers produce more | |
Ernalda | Cooperation | Enhances venture effects | |
Ernalda | Hospitality | Eases dealing with guests and allows more feasts | |
Eurmal | Bless | Blesses our clan | |
Eurmal | Curse | Curses another clan | |
Gamari | Colt Blessing | Increases the fertility of our mares | |
Gamari | Kumis | Improves clan mood by producing more kumis | |
Gamari | Fleethoof | Decreases the travel time of expeditions | |
Humakt | Battle Luck | Improves our chances of winning a battle | |
Humakt | Morale | Improves the confidence of our warriors in battle | |
Humakt | Truesword | Swords fight with the strength of two | |
Humakt | Oath | Seals bonds between clans, allowing another ally | |
Hyalor | Horsebreaker | Allows the taming of wild horses | |
Hyalor | Law | Keeps unresolved disputes from souring clan mood | |
Hyalor | Horsefriend | Prolongs the life of our horses | |
Inilla | Find | Helps locate hidden things | |
Inilla | Rootle | Helps foragers gather more food | |
Issaries | Market | Makes our markets more profitable | |
Issaries | Trading | Improves the profit of trading missions | |
Issaries | Silvertongue | Helps our traders and negotiators | |
Issaries | Understanding | Helps our dealings with foreigners | |
Lhankor Mhy | Advice | Improves the quality of advice | |
Lhankor Mhy | Clan Lore | Strengthens our knowledge of sacred stories and lore | |
Lhankor Mhy | Law | Keeps unresolved disputes from souring the clan mood | |
Lhankor Mhy | Literacy | Documents dealings with other clans | |
Nyalda | Bless Children | Increases the fertility of our women | |
Nyalda | Crafting | Helps basketmakers, potters, and weavers produce more | If you worshiped Nyalda as your primary goddess during clan creation, you will start knowing this blessing and with a shrine to Nyalda. |
Nyalda | Cooperation | Enhances venture effects | If you picked the Werris Mur event during clan creation, you will start knowing this blessing. |
Nyalda | Hospitality | Eases dealing with guests and allows more feasts | You may not pick the venture "Feast Neighbors" without this blessing active at the moment you wish to embark on the venture |
Orlanth | Lightning | Deals out more wounds in battle | |
Orlanth | Rain | Helps raise our crops | |
Orlanth | Thunderstone | Improves the effectiveness of the skirmishers | |
Orlanth | Woad | Reduces deaths and wounds among the farmers | |
Osara | Firearrow | Improves the effectiveness of our skirmishers | |
Pela | Bless Barley | Improves crop yield | If you were friendly with farmers you encountered during clan creation, you will start with this blessing. Similarly, if you picked the Grain Contest of Erkonus, as your clan event, you will also start knowing this blessing. |
Redalda | Colt Blessing | Increases the fertility of our mares | |
Redalda | Fleethoof | Decreases the travel time of expeditions | |
Redalda | Understanding | Helps our dealings with foreigners | |
Relandar | Advice | Improves the quality of advice | If you picked the Seventeen Banner Camp event during clan creation, you will start knowing this blessing. |
Relandar | Instruction | Helps leaders develop their abilities to their fullest | |
Relandar | Clan Lore | Strengthens our knowledge of sacred stories and lore | If you picked the Star Ledger event during clan creation, you will start knowing this blessing. |
Uralda | Calf Blessing | Increases the fertility of our cows | |
Uralda | Milk Blessing | Increases the yield of our cows | |
Uralda | Cattle Ward | Protects our cattle herds from raids and predators | |
Urox | Berserker | Increases the chance of victory, with more deaths and wounds on both sides | |
Urox | Smite Chaos | Improves our chances of fighting Chaos | |
Uryarda | Kid Blessing | Increases the fertility of our goats | |
Uryarda | Milk Blessing | Increases the yield of our goats | If you were friendly with goat herders you encountered during clan creation, you will start with this blessing. |
Venurtera | Porcelain | Produces fine porcelain | Venurtera is a Dara Happan goddess who you do not normally worship, but if you adopt Dara Happan refugees and are tolerant of their religion, they can teach you to build a shrine to her. |
Voriof | Bless Youths | Helps young shepherds grow to adulthood | |
Voriof | Lamb Blessing | Helps more lambs survive | |
Zarlen | Pathfinder | Enhances our explorers, and helps them find their way home | |
Zarlen | Safe Travel | Watches over our missions so they are not ambushed. |