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Dialogue[]

A legal dispute between two of your families has been settled, but rancor continues. <Plaintiff> brought a case against <Defendant> for grazing herds on land allocated to his family. As tradition demands, they took their case before three clan elders, who ruled in favor of <Plaintiff>. Two appeals, first to other elders, and then the chieftain, affirmed this ruling. Even so, <Defendant>’s family, the <Family>, continue to complain and argue. Other families now say that their bickering sows discord through the entire clan.
  1. Give the losing family a gift from the clan reserve.
  2. Have <Mediator> prevail on the involved elders for calm.
  3. Keep the clan circle out of this.
  4. Stage an archery contest for the entire clan.
  5. Throw a feast for the entire clan.

Six Ages: Ride Like the Wind

Consequences[]

At the start of the event, Mood goes down.

The traditional thing to do would be for the circle to stay out of this, but that risks spreading discontent. Alternatively, the people may be glad the circle followed the custom and avoided making the problem worse. If so, Mood rises.

Advice[]

  • "By Elmal’s fiery beard, I have ruled on this matter, and it is settled!" — Chieftain
  • "Contention exists between spirits as well." - Shaman
  • "When in doubt, give people something to shoot at." - Osara worshiper
  • "Hyalor gave us our laws. We must respect them, whether we like this particular outcome or not."
  • "Seven families made up the First Clan. At first it was eight, but Hyalor fixed it to prevent deadlocks."
  • "To send your stock to graze on lands not allocated to you is theft."
  • "This whole argument is really who gets to own two cows."
  • "Feasts are wasteful."
  • "I love a good squabble." - Raven trickster
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