Dialogue[]
“ | <Friendly Clan> emissaries seek your aid hunting bandits. A mixed gang of Rams and Riders exiled from their home clans has been ambushing traders. They think the bandits maintain a hiding place nearby, making you ideal partners in this effort.
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” |
— Six Ages: Ride Like the Wind |
Consequences[]
If you help them hunt, you'll be splitting both rewards and risks.
If you hunt on your own you'll have a better chance of surprising the bandits, and you'll be able to rely on the skill of your warleaders. Also, you'll be able to keep the bandits' spoils for yourself instead of splitting them with the other clan
If you decide to aid their efforts magically, you must first decide whether to call on Elmal or spirits. If you choose spirits, you are asked if you want to tax your spirits bonds or not. Success here will raise your Mood and likely increase your relationship with the friendly clan further.
Notes[]
This event can happen with different images, depending on the culture of the clan asking your help.
Advice[]
- "Elmal trained both his son and his daughter by taking them out to suppress bandits." - Elmal worshiper
- "The bandits have plundered a number of trading missions. If we beat them by ourselves, we get all the loot." - Ekarna worshiper
- "Show them how how frightening our spirits can be, and they'll both fete us and fear us." - Shaman
- "If we go by ourselves, we have a better chance of taking the bandits by surprise, winning the fight before it starts." - Warrior
- "Most bandits were born in the valley and were exiled from their clans for various offenses."
- "We have strong magic now and can call on spirits without unduly taxing our connection to the shadow world."
- "Invoke gods, not spirits."
- "Cleaning up outlaw nests is easy."
- "It is good to keep a few bandits around, to have someone to blame your crimes on." - Raven trickster