Dialogue[]
“ | Members of the <Other> clan request your aid in finding and driving off foreign slave-takers. These marauders worship Ompalam, so-called god of order and command. Mostly known in the distant west, Ompalam is a Chaos god in disguise. In truth he brings coercion and captivity. His slavers have taken nearly a dozen <Other Clan>s. "Your traders and explorers are no less vulnerable," their emissary says. | ” |
— Six Ages 2: Lights Going Out |
Consequences[]
If you send warriors and fail in battle, you will lose some warriors for little benefit and Mood will fall. If you succeed, however, Chaos' hold on the valley decreases, the relations with the <Other> clan will improve, you earn a significant amount of goods as loot, and Mood improves, though some warriors may still become injured.
Advice[]
- "They are not of our tribe." - Iverlantho, if the requesting clan is not Berenethtelli
- "Failing to help assists Chaos." - Iverlantho, alternate
- "We are magic-rich and can gift it generously." - Dresta/Magician, if you have a lot of magic
- "We can spare only a little magic." - Dresta/Magician, if you have a little magic
- "Aiding them will prove modest diplomatic advantage." - Reda/Diplomat
- "Sending warriors will earn us a share of the loot." - Issaries devotee/Bargainer
- "Ompalam has only recently become known here." - Lore expert
- "The prospect of loot intrigues me."
- "Their war leaders are competent, but not exceptional."
- "Failing to help assists Chaos."