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Dialogue[]

Ghosts of your ancestors appear all across Berenstead. At first a few show up, then many. They troop around your royal hall to demand shelter and comradeship, as you would extend to any other <Player Clan>s. Throughout the valley your neighbors have been reporting a decaying of the line between the living and the dead. This must be another manifestation of that.
  1. Call on Humakt to destroy them.
  2. Call on spirits to lead them elsewhere.
  3. Implore them to depart.
  4. Welcome them.

Follow-up if you implore them to depart: What argument do you make?

  1. "Take pity! Your presence beleaguers us!"
  2. "Obey custom! Your presence is unlawful!"

Six Ages 2: Lights Going Out

Consequences[]

If you implore them to depart and argue that "Your presence is unlawful", an unsuccessful attempt will not sway them, stating "The law you cite is no longer relevant. Now life is death and death is life"; you have to choose a new option with "implore them to depart" missing, replaced by "Welcome them," if not already available. A success, however, will have them agree to respect Humakt's boundary between life and death, even if others don't. If so, Mood improves.

If you call on spirits to lead them elsewhere, a successful result is spirits leading the ancestors away to silver caves, expressing that they may perhaps return to the halls of the dead. Mood may improve.

Advice[]

  • "When I die you won't have to deal with my ghost, I can promise you that." - Iverlantho
  • "We must consider their perspective." - Venef
  • "That one brought his horse!" - Reda/Redalda devotee
  • "Is that... No, mother is not among them." - Rodene, if Reda is dead
  • "If my father returned, even as a ghost, I would not try to send him away." - Serestev, if Sereden is dead
  • "Alas, my mother is not among their number. But I can ask the spirits to shelter our ancestors in the silver caves she told me about." - Doresa, if Dresta is dead
  • "Ghosts will scare away game." - Hanvan/Dostal devotee
  • "Ghosts will distract our crafters." - Issaries devotee
  • "Chaos has eaten at the law seperating life from death, but that does not exuse them from recognizing it." - Lore expert
  • "We can ask them for stories and customs we have forgotten. Destroying them will harm our magic."
  • "Our people will condemn us if we destroy our own ancestors."
  • "The people want them dealt with. Forget all other considerations."
  • "A good scolding will set them straight!"
  • "They may be our ancestors, but they shouldn't be here."
  • "They are still us."
  • "A ghost army gathers in the <west/north>."
  • "Royal regalia attracts ghosts."
  • "Speak to them gently."
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