Do I understand correctly that the effect of the ritual extends to all participants of the ritual? For example, I perform the Elmal Path Guardian ritual and choose "Let each Sword fight with the strength of two" as a reward. So all clans of riders and wheels that helped me in the ritual will also receive this reinforcement? So I don't get any advantage against them?
What's on your mind?
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Hi, so I've noticed that in a lot of events and such there are mentioned variables that can't be seen in the game itself, like "WedCulture test". Therefore, my question is - do you people browse the code of the game to check requirements and such for these events? If so - could you give some brief instruction how to do so?
Hey so I'm writing a novel, base on this world, can I use the things in this wiki as a resource? Oh and I'm currently still an aspirant writer that have a wrote a few stories using Ideas I thought of, but, it wasn't enough to make an acceptable epic even after I tried combining them.
The current "hero" category covers characters who are potential ring members, but also have attached story events and unique portraits. (A la Kallyr and Theya from King of Dragon Pass).
So, Beren, Ayvtu, and Yatakan, obviously.
It also includes the Former Wheel and Redalda, who have unique portraits and story roles, but don't quite fit otherwise--the Former Wheel has a random name and random (usually relatively weak) stats, and isn't considered a hero in-story, even though the debug file calls her hero4. Redalda doesn't give you advice, but she's
And it doesn't include (currently) Lyafor or the Wheel hero who is mentioned several times but never appears. (Autronos, I think.)
I'm not sure if this is a good way to make the distinction or not--"hero" means a few different things in the game, Maybe the category should be called something else to avoid confusion. Any thoughts?
Not sure if it's too metagamey, so I thought I'd ask.
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